AI Insights · Timothy · October 2024
Top 5 Hypercasual Games Performance in Lebanon: Q3 2024
Discover the performance trends of the top 5 hypercasual games in Lebanon during Q3 2024, with insights into downloads, revenue, and active user engagement.
In the third quarter of 2024, the hypercasual gaming scene in Lebanon showcased interesting trends across the top five games on the unified platform. The data, sourced from Sensor Tower, reveals varied performance in terms of weekly downloads, revenue, and active user engagement.
My Supermarket Simulator 3D, published by Game District LLC, saw a significant rise in weekly revenue, which reached approximately $395 by the end of September. The game enjoyed a consistent increase in weekly downloads, peaking at around 37.4K mid-August, while weekly active users surged to about 84.7K at the end of the quarter.
Manage Supermarket Simulator from Zego Global Pte had a more modest performance. While revenue remained negligible, weekly downloads started strong with a peak of over 31K in mid-July before gradually declining to about 1.7K by the end of September. Active users followed a similar downward trend, from over 74K in late July to around 43.6K by the quarter's end.
DOP 4: Draw One Part by SayGames Ltd maintained a steady but declining pattern. Weekly downloads started at 11.2K in early July and decreased to 2.7K by the end of September. Meanwhile, active users also saw a reduction from 20.4K to 7.7K throughout the quarter, with little to no revenue generated.
Block Blast!, published by Hungry Studio, displayed growth in user engagement. Weekly downloads saw a notable increase, particularly late in the quarter, climbing to 21.3K by the end of September. Active users also experienced growth, reaching approximately 66.7K in the same period, although the game did not generate any revenue.
Finally, Fruit Merge: Juicy Drop Game from Brave HK Limited showed a gradual improvement in downloads, which rose from 1.1K in early July to 10.5K by the end of September. Active users followed this positive trend, increasing from 2.9K to 36.2K over the quarter, with minimal revenue recorded.
For more detailed insights and analysis, visit Sensor Tower.